


One power up is unlocked every 24 hours, and 3 can be used on one game. Power-ups are designed to give the player an advantage against fighting/escaping ghosts, collecting more pellets, or simply getting more points. When one player dies in multiplayer, a respawn cube will appear, similar to power ups, ready for the alive companions to collect once collected, one dead player will respawn. Players can choose different skins to distinguish one another. In multiplayer, 2-4 players share the same map, power ups, etc. To get new power-ups, the player must eat Pac-Dots during every run. There is a newly-added multiplayer mode, and gifts are randomly given. The gameplay has some minor differences compared to the mobile releases. A similar version to this release was later included in Pac-Man Museum +. Pac-Man 256 was ported to PlayStation 4, Xbox One and PC in 2016, as a $4.99 digital download. Achievements can also give credits when completed, such as "Eat 5 Tornado power-ups". Credits can also be earned by watching advertisements (in mobile). In game, the player can collect credits, which are used to upgrade power ups and buy new themes (maps to play on). Eating 256 dots in a row (256 Pac-Dot Chain) will cause a huge explosion that wipes the map of ghosts. The player can choose three power-ups to use in each game, that will appear randomly on the map, available to be collected and used.

Hitting a ghost or touching the Glitch will end the game. At the same time, Pac-Man has to collect Pac-Dots and avoid the Ghosts. The player needs to advance northbound from the slowly advancing glitch, traversing a never-ending maze.
